![]() ![]() and both of them got really lucky with gigantic kickstarter funds, and this didnt have as big a budget. cuphead spent quite a long time developing. but they spent less time to develop turnip boy. cuphead is longer and for the same price. undertale is longer and was only made by 2 people. when you talk about the length, thats a pretty reasonable complaint. if you dont prefer easier games, then just dont get them. also, the difficulty shouldnt be put as a negative. thats why they have gameplay elements like portals. but if you just spam a couple things for every boss its gonna get stale quick. if you take advantage of all the items in every boss fight, you get the most fun out of the combat system. its simple, but i think people dont like it mostly because they are used to faster paced combat. I mean, personally i dont think the combat is that bad. But when there are great indie games like Undertale or Cuphead or Stardew Valley for $15, this doesn't cut it. If this were at a $6 99 or $7.99 price point, it would be an 8/10. ![]() At a $15 price point, I'd expect about 3-4 hours, reasonably or an extremely polished and witty gem. And about half of that was running back and forth to do sidequests. To 100% the game, on my first playthrough, knowing nothing about the game, took me an hour 50. Almost none of the other characters interact with each other at all, so most of the game feels like you're just having text directed at you, and the "funny" parts don't seem to know what they're going for a game where the central idea is tax evasion is obviously targeted at adults, but a lot of the jokes wouldn't even be funny to a kid. The dialogue and story fall flat pretty often. Having Turnip Boy be a silent protagonist is a big part of this, I think. If the story had been compelling enough this would make sense but as it is, it makes an already easy game trivial. The game is insanely easy on its default settings, and provides options in the settings for increased damage and even godmode. There is no reason to ever actually fight a boss because 3-4 bombs defeats every boss in the game, and getting close enough to hit him with melee almost guarantees you take damage. It's mainly just "whack an enemy from a very short distance" or for bosses "kick bomb into boss". There are some funny bits to the dialogue. Okay, so I played this on Switch, and these are my thoughts: Join our Discord for more turnips & tax evasion! A deep history of the world and how it became what it is.Multiple endings based on how effectively you commit tax evasion. ![]()
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